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Spin the Bottle Online

Instantly spin the bottle to pick a random player

Players

4 players ready to play

How to play

  • Add names, then tap Spin.
  • The bottle points to someone — they go next!
  • Set a rule: truth, dare, compliment, or pick the song.

Keep it respectful. Everyone should be comfortable.

Result

Spin to pick someone...

Spins: 0 • The bottle never picks the same person twice in a row

Spin the Bottle (Online)

Add your player names, hit Spin, and the bottle whirls to pick someone at random. It's the classic party game vibe — without needing a physical bottle, a perfectly round table, or a complicated setup.

This tool works great as a turn-order picker (who goes first, who picks the movie, who chooses the next song), and it can also run quick party rules like truth/dare-style prompts. Keep it respectful, keep it consensual, and keep it fun.

How the Spin Works

When you spin, the bottle rotates several full turns and lands on a random player position. Each name has an equal chance of being picked. If you have at least two players, the next spin avoids landing on the same person twice in a row so the game keeps moving.

The simplest way to get good results is to keep your list clean: one name per line, short nicknames, and no duplicates unless you truly want the same person to have higher odds.

How to Play (Fast)

  1. Add 2–24 player names (one per line).
  2. Agree on a rule before the first spin (what happens when the bottle lands on someone).
  3. Tap Spin, then follow the rule.
  4. Repeat for the next round, or stop when you're done.

Pro tip: if the group is indecisive, use a "one-spin commitment" rule for one round. Everyone agrees to follow the result once, no renegotiating.

Rule Ideas (PG-Friendly)

Spin the Bottle doesn't have to mean kissing. It's basically a fun random selector — so you can attach any rule you want. Here are safe, crowd-pleasing options:

  • Pick the song: the chosen person picks the next song for the room.
  • Truth (light): answer a simple question like "What's your current favorite show?"
  • Dare (silly): do a harmless challenge like a 10-second dance or a funny pose.
  • Compliment: give a genuine compliment to someone in the circle.
  • Choose the snack: the chosen person picks what the group eats next.
  • Who goes first: use it as turn order for board games, cards, or video games.

If your group wants something more structured, pair this with a dedicated prompt generator (like truth/dare prompts) and let the bottle choose the player each round.

Kid-Friendly Rule Set (No Awkward Stuff)

If you're playing with kids, keep it silly, quick, and zero-pressure. The goal is to laugh, not to put anyone on the spot. Try rules like:

  • Animal noise: make your best animal sound for 5 seconds.
  • Freeze pose: strike a pose and hold it until the next spin finishes.
  • Compliment round: say one nice thing about someone else.
  • Pick the next game: the chosen person decides the next mini game or activity.
  • Would you rather: answer a light question, then pass the phone to the next person.

A simple house rule helps: anyone can say "skip" at any time and the group just spins again. No explanations required.

Consent & Comfort (Important)

Party games are only fun when everyone feels safe. Before you start, do a quick comfort check:

  • No pressure: anyone can skip a round without needing to explain.
  • Keep it PG by default: avoid sexual content, humiliation, or anything that could cause regret.
  • Respect boundaries: if someone says no, that's the end of it.
  • Match the room: mixed ages? Choose kid-friendly rules.

If the vibe ever gets awkward, switch to a different rule set (or a different game). The goal is laughs, not stress.

Quick Tips

  • Use short names or nicknames so the wheel stays readable on phones.
  • If two people share a name, add an initial (A/B) or a nickname.
  • Keep your group size reasonable (6–14 feels great). Very large lists are still usable, just busier.
  • Agree on rules before the first spin, and keep a "skip" option available.

Troubleshooting

  • Names don't fit: shorten to nicknames or initials (especially on phones).
  • Too many players: split into two circles and spin separately, or use a name picker for a quick draw.
  • Duplicates: add "A" / "B" so the result is unambiguous.
  • Feels too random: set a clear rule (like "pick the song") so every result is fun no matter who gets chosen.

Want More Structure?

Spin the Bottle is a great "who's up next?" selector. If you want a more guided game, pair the spin with a prompt generator so every round has something to do or answer.

  • Use Truth or Dare prompts, and let the bottle choose the player.
  • Use Would You Rather prompts for quick debates with zero dares.
  • Use Never Have I Ever prompts when the group wants stories.
  • Use Conversation Starters when you want a calmer, more chill vibe.

The best combo is simple: bottle picks the person, prompts supply the content, and everyone agrees on a skip-friendly rule set.

Frequently Asked Questions

How many players can I add?
Add anywhere from 2 to 24 names. The wheel lays them out evenly around the circle so the bottle can land on anyone.
Is the pick fair?
Yes. Each spin targets a random angle mapped to a player position. Every player has an equal chance.
Will it pick the same person twice in a row?
It avoids immediate repeats when possible. If there are 2+ players, the next spin won’t land on the same person back-to-back.
What if two players have the same name?
Use nicknames or initials (like “Sam A” and “Sam B”). The wheel treats each line as a separate entry.
What rules should we use?
Whatever your group agrees on: truth, dare, compliment, “pick the next song,” or “choose the next snack.” If your group includes kids/teens, keep rules PG and consent-first.
Can I use this for “who goes first?”
Definitely. Spin once to choose the starting player, then keep spinning for turn order.
Does it work on phones?
Yes. It’s built mobile-first, so it works well on small screens for parties, sleepovers, and game nights.
Is Spin the Bottle okay for kids?
It can be, if you use kid-friendly rules (no kissing, no pressure, and nothing embarrassing). For kids, treat it as a simple “picker” for games and silly challenges.
Can I change the player list mid-game?
Yes. Edit the names box at any time. If someone leaves, remove them. If someone joins, add them on a new line.
Do I need an internet connection to spin?
Once the page loads, the spinning logic runs in your browser. If your connection is spotty, keep the tab open and you can usually keep playing.